Adobe Reader on Unix
Oh, by the way – last week, Adobe launch its ‘Adobe Reader’ on Unix !! And the best part of all – I was one of the fortunate ones to work on this product. You can download it from – Reader and Fonts....
View ArticleSELinux
Oh by the way – here is a small insight on SELinux. SELinux is Security Enhanced Linux !! It basically provides a strong, flexible mandatory access control architecture into the major subsystems of the...
View ArticleSpeed up your Windows XP
Oh, by the way, here is a small but amazing trick to speedup your Windows XP machine: Go to Start, Settings, Control Panel, System (NOTE: You may need to ‘Switch to Classic Mode’ to see the System...
View ArticleUnix History
Oh by the way, Unix is not just Linux or Solaris. I know this is pretty naive piece of information, but still I think it might be interesting to go back in the history and see how it all evolved… click...
View Article4s + 6s = 10dulkar
Oh, by the way, I thought of jotting down a couple of stats which might help in answering some of the questions being raised (and discussed) these days (again, none of my opinion ): Year-wise breakup...
View ArticleABS
Oh, by the way, all the new cars coming these days have an option of getting ABS fitted with them. But, what is ABS all about ? ABS is an acronym for anti-lock braking system. First developed and...
View ArticleAdobe + Yahoo = Money
Adobe Systems (NASDAQ:ADBE) and Yahoo! (NASDAQ:YHOO) have together launched Ads for Adobe PDF Powered by Yahoo!, an opt-in service that allows online commercial publishers to generate ad revenue by...
View ArticleHorses and Bulls
Oh, by the way, yesterday I got curious to know how the logos of some of the fastest cars came up. Read on the content (courtesy burskey) if you too want to know it… The Lamborghini logo sports the...
View ArticleFirefox F1
Oh, by the way, if you are a Firefox fan like me, or if you are not a Firefox fan because of the amount of memory it hogs, then here are some tips which can instantly make it look like a ‘tiny miny’...
View ArticlePenguin Profits
Some people compare open source and free software to oxygen and water. These resources are all around us, and most of us are used to getting them for free. But there are still opportunities for people...
View ArticleWhich phone is Smarter?
The smartphone market is growing by leaps and bounds as people start to realise what is possible with an internet connection and a powerful operating system in the palm of their hand. But despite the...
View ArticleAdobe AIR 1.5.1 Released
Adobe released its latest version (1.5.1) of AIR Runtime a couple of days back. It is a relatively minor update that includes a number of bug fixes. The new builds are available for Windows, Mac and...
View ArticleAdobe AIR Linux Troubleshooting: Application not Installing
Here is a pretty common scenario you could face while installing an AIR application. Let me tell you a few things that you could try to fix it. Scenario: You try to install an application, say...
View ArticleWelcome back…
Resuming my blog after a pretty long time. Quite a number of things changed in the meantime. After being a part of Adobe AIR desktop team for 2 years, I now lead the AIR mobile engineering team and...
View ArticleAIR SDK and Flash Builder 4.7
This has always been a topic of interest, and continues to be so. I know that we at Adobe could have handled this overlay stuff in a much better and a cleaner way, but until then, following could turn...
View ArticleIs packaging Flascc-generated swf files slow with AIR iOS?
Flascc (earlier called Alchemy) is a tool to convert your native code into a swf file. If you try to package such a swf file into an iOS application (.ipa) using ADT, then the packaging time depends a...
View ArticleMaking ByteArray faster
The actionscript bytecode generated by FlasCC (previously known as Alchemy) is generally more performant than what you could accomplish using the actionscript compiler. Apart from usage of better data...
View ArticleWhich Physics Engine for Flash and AIR apps?
I did a small comparison of the most common ways in which a Flash or an AIR developer makes use of a physics engine in a game. The test involves creating 50 dynamic bodies with full bounce and dropping...
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